of the Sentinel Konah
Over the past week the gaming community has been outraged, once again, by the video game production company Electronic Arts. Over the past couple of years EA has shown the gaming community it’s unreliable by releasing unfinished games like this year’s triple-A title Mass Effect: Andromeda. This game was far from finished, the many story lines were not completed, it was clunky to play and just overall bad. And the outcome of this was it was turned into one of the biggest jokes of the year.
But gamers kept their faith in EA or what was left of it, in hopes for the much needed sequel for the reincarnation of the Star Wars Battlefront ll just two years ago. But alas, EA had to disappoint the fans again. With the fantastic multiplayer beta and the access to the first two missions of the game, the community was ecstatic for the full game’s release. Fans found, unfortunately, that EA had disappointed them once again. EA planned to release the game, made DLC and was planning on releasing it for free when completed, but made it so in-game loot boxes were going to be their main stream of revenue. They made it so the game was going to be pay-to-win. The community was outraged and started to protest all over websites like Reddit, with over 100,000 people coming together, and on other forums.
EA responded though on the 16th saying they’d turn off all in-game purchases and re-adjust the balancing throughout the game. Fans had hope once again, but not an hour or two later, a fan found that the website USGamer had interviewed someone from EA and said they’d bring back the pay-to-win concept after Christmas. That’s going to be when millions of fans by the game for super cheap and EA will make gigantic profits from the game.
Fans don’t know what EA is going to do, but they have a pretty good idea of what they’re going to do from past experience. They believe they shouldn’t have to deal with this nonsense of forced multiplayer, barely finished, pay-to-win games.